Web narrative
For one reason and another I’ve been thinking a lot about web narrative lately. Not transmedia, not interactive storytelling, but web narrative: stories that not only make sense, but flourish, in a linked-up, interconnected medium. And I mean web in the broader sense, whether it plays out in a desktop browser, on your phone or on your telly.

Links are a problem for stories. They may be used to reference, annotate, explicate and disambiguate, but they also divert attention, and sometimes they excise and replace information altogether. An annoying aspect of blogging, for instance, is the tendency of bloggers to link to a subject or reference that demonstrates a precedent or a step in their argument, rather than explain it there and then in the post. If links have led us to lose the art of summary, then how on earth are we going to write a story?
As well as confounding our ability to tell coherent stories, links also disrupt the reading experience. They point repeatedly to more content, more information, just round the corner. Or, as Cory Doctorow puts it: “the problem with reading long-form on screen is you’re only 2 clicks away from a man inhaling a lemon on YouTube.”
So what to do? Is this development liberating, finally freeing us from the horrors of linear thinking, or is it simply symptomatic of a modern world full of distractions and the requisite short attention spans? At first I was inclined to think the latter. “Linear” all too often is taken to mean something hideously old-fashioned and outmoded, when in fact the invocation of a beginning, a middle and an end – even if not followed through – is what keeps us interested. Whether reading a book or watching a film or listening to our mothers talk, we need to feel like there’s a point to it all or we’ll just stop paying attention.
What’s more, there’s nothing new to rejecting linear narrative. The straightforward progress of a story has always been called into question; from the flashbacks in Homer’s Odyssey (taken to a subconscious, joyless extreme by Joyce in Ulysses) to Woolf’s stream of consciousness, writers have repeatedly shown we neither remember nor express experience in a linear fashion.
And yet there is something comforting about its presence. Homer’s careful repetitions (“rosy-fingered dawn”, “wine dark sea”) set a metronome ticking throughout the Odyssey, and remind us that wherever Odysseus roams, time is passing. Goethe frames his rambling Wilhelm Meisters Lehrjahre with an account of Hamlet, and even Woolf’s experiments in narrative form (Jacob’s Room, Mrs Dalloway) have the shadow of that greatest of narratives, the First World War, behind them.
In a recent workshop about storytelling and transmedia, I brought along another example of interactive narrative, this one from the eighteenth century. The Life and Opinions of Tristram Shandy, Gentleman was written in the 1760s by Lawrence Sterne.
It’s the ultimate shaggy dog’s tale: there’s no “plot” as such, and at no point do you find out anything substantial about the life or the opinions of Tristram Shandy. The book starts grandly at the moment of Tristram’s conception, gets distracted, constantly promises to get back to the story at hand, and eventually ends a few years before he’s even born.
The narrator loses track of his story, jumps to other events and back in time, and sometimes even reverts to drawing something rather than describing it in words. It is as if he is limited by the written word, that there is experience beyond that which we can understand through language. Sterne goes further than that: at a moment of high emotion, he blacks out a page, a visual moment of silence for poor Yorick.
Chapters are torn out and lost forever. The limitations of the delivery platform – in this case the book, or novel – are arbitrary: the beginning, the middle, the end… the very pages themselves. Sterne is making the point that there is a wider story beyond the limits imposed by an author or a platform, things that can only be hinted or gestured at, and asks the reader to fill in the gaps.
None of that could be done without the imposition of form and structure, even if it is eventually rejected. The limitations might be physical, as anyone who has turned a large book on its side to judge their progress can attest, or it might be one of perspective, where the reader is party only to one character’s version of events. Or it might be temporal: that one moment leads to the next, even though. Linear narrative is like any kind of discipline: we need its structure to be able to bounce around its constraints.
The characteristic of the web, however – its series of networks upon networks – suggests it is limitless, unending, unboundable. It is a sprawling mass of information that can be added to endlessly, a deepening coastal shelf of abandoned blogs, forgotten tweets, lost photos, untagged reminiscences, all lost artefacts of human activity. It is as endless and meaningless as life. How do we make it worth reading? How do we apply form and define it (or seek to, and fail)?
Sometimes the most beautiful art comes out of an admission that we cannot fully represent life. Art seeks to bound life in a nutshell, making the huge sprawl of unrelated and unconnected things that happen during the course of our lives human-scale and understandable. But it also hints at the unknowable, at a meaningless expanse of experience that has no beginning or end, no reason, no cause and effect. Sterne did this by invoking the limitations of the written form – that it was enclosed and authoritative, and demanded the linear progress of a story and a final meaning – and managing to dodge them all.
His book Tristram Shandy isn’t alone in this; I used it to demonstrate that novels, like any form of communication, are not fixed, and books are not passively consumed. Too many times proponents of interactive fiction talk as if it’s a new thing, as if interactivity were never part of the reading experience. How many of us has written in the margin of a book, turned down a corner of a page or smoothed the book back at a particular passage, felt our attention wander as we gaze out the window? We each interpret a story in different ways; it’s how we can re-read a book without getting bored, or watch the same film twice.
What does all this mean for web narrative? Here are some suggestions in summary:
1) Don’t reject linear storytelling – it’s what keeps us reading. Think instead about links in terms of breadth not depth, by which I mean, could links represent a multitude of angles and viewpoints surrounding a single event, rather than the progress of events themselves? Story is more than coincidence, or where things intersect. It is more than plot. Perhaps if we imagine links as a function of structure, rather than plot, we might get somewhere with web narrative.
2) Think about the limitations of the web, not the opportunities it offers. What can’t it express? What gaps are there?
3) Mould stories to people’s reading habits. Where are they reading, where are they comfortable? Stories always have and always will be interactive, and a good storyteller imagines and simultaneously enlightens and tantalises his or her readers every step of the way. It’s often said that people don’t read websites (the old “lean forward” / “lean back” theory), and that may be true. But they do read on buses, on sofas and in parks – bring your story to them.
I’m not sure that summarises the preceding ramble, but it’s a start.



[...] This post was mentioned on Twitter by Kat Sommers and chris sizemore, Tristan. Tristan said: RT @dogwinters: I finally wrote down some half-thought stuff about web narrative last night: http://is.gd/gFjwx [...]
[...] Web narrative « Commonplace "Too many times proponents of interactive fiction talk as if it’s a new thing, as if interactivity were never part of the reading experience. How many of us has written in the margin of a book, turned down a corner of a page or smoothed the book back at a particular passage, felt our attention wander as we gaze out the window? We each interpret a story in different ways; it’s how we can re-read a book without getting bored, or watch the same film twice." This is cracking stuff from Kat; I am glad she's written it down. (tags: stories narrative web katsommers ) [...]
Great post. In an ideal world, I’d like to respond almost line by line to this, as you’ve raised so many important points that any attempt to blog about it will probably fail spectacularly. Oh, damn, I’ve already started one. A conversation will ultimately probably be a better way of discussing the issues you’ve raised, but in summary, I’d say – “No. Yes. Ah, well…um, yes. Sort of. Yes, definitely. But…it’s even better than that…no, really. Good point. Hmmm, not sure.” etc.
And in response to two of your three closing points:
1) Completely agree that linear should not be rejected. The Web can be used brilliantly for linear stories.
2) I agree there’s going to be things that the Web can’t do as well as print, video, audio etc. But I’m an optimist (of sorts) – and I don’t want to dismiss the opportunities of the Web so soon.
Thanks for reading the post and commenting, Paul!
To your point 2: I didn’t really mean that the web is any more limited as a medium than any other. Just that, like print, TV, radio, or the stage, it has its limitations in how it can express things as they are, and we should think about those when thinking about it as a platform for stories. My feeling is that thinking about those limitations is more helpful creatively than thinking about the opportunities offered by the web, which can be overwhelming.
Ah, I see… I was worried you might mean that we shouldn’t consider the opportunities at all. Instead, I agree on your point here, then – it’s like the differences between Swallows and Amazons in print, on TV and on radio – each medium has its own strengths and weaknesses, and each ‘adaptation’ tries to bring out the best in each medium. So, it’s worth us trying to discover what the best form of a ‘web adaptation’ might be…
Finally – after weeks of starting to comment, then not finishing – I have a comment. In fact better than that (or maybe worse…) I have written a blog post inspired by your doubts about links in narrative:
Hyperlinks don’t split narrative, they streamline it
It defends the hyperlink, but in all other ways I think your argument above is excellent and on the money. The framework is vital, the framework presents the challenge to the artist to excel and surprise. I would never try to disown the linear narrative, but I don’t hold that the link is its undoing.
Very interesting, brain too tired to comment on all. But like the ‘sucking lemons’ bit, I know we are part of the mtv generation but I have enough distractions in my life without clicking on a link for further clarification/background on a point and then being presented with a russian website trying to sell me viagara.
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